Anonymous

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From Pumping Station One
42 bytes added ,  03:10, 30 June 2014
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As for how the rest of the 'bots will spend the night, some members of the swarm may find themselves in a slightly better position than the rest. It may find it's way to a light that's been left on, or a bright spot beneath a window from a streetlight outside. If it manages to find one of these 'it's better than nothing' sources, it will remain in place and turn it's IR LED fully 'on'. This acts as a beacon for the rest of the members, who use the exact same light seeking script that they use to find sunlight during the day, except the brightest light it sees and steers towards is it's hivemate, and not the sun.
 
As for how the rest of the 'bots will spend the night, some members of the swarm may find themselves in a slightly better position than the rest. It may find it's way to a light that's been left on, or a bright spot beneath a window from a streetlight outside. If it manages to find one of these 'it's better than nothing' sources, it will remain in place and turn it's IR LED fully 'on'. This acts as a beacon for the rest of the members, who use the exact same light seeking script that they use to find sunlight during the day, except the brightest light it sees and steers towards is it's hivemate, and not the sun.
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Once we get the 'bots built and programmed, we will wait and see how they act. Will they run about randomly during the day, or will they migrate from one side of the room to another following the sun's arc? Will they tend to roam alone, or will they travel in a pack? What happens when they reach a homeostasis with the environment we put them in? Will 'bots who have the same settings act exactly alike, or will individual traits arise? Will 'bots that live upstairs in the electronics area settle on the same settings as 'bots that live in the workshop, that gets no natural light at all? What happens if we introduce code that causes not just mutations in their settings, but also the code that they use to communicate with each other? We might wind up with two seperate subspecies that can't even communicate with each other. What happens if you mix them? Will one act as an invasive species, changing the settings of the natives, or will it's lack of ability to communicate doom it before it can learn the language of it's new hive? There's lots of questions to be answered...
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Once we get the 'bots built and programmed, we will wait and see how they act. Will they run about randomly during the day, or will they migrate from one side of the room to another following the sun's arc? Will they tend to roam alone, or will they travel in a pack? What happens when they reach a homeostasis with the environment we put them in? Will 'bots who have the same settings act exactly alike, or will individual traits arise? Will 'bots that live upstairs in the electronics area settle on the same settings as 'bots that live in the workshop, that gets no natural light at all? What happens if we introduce code that causes not just mutations in their settings, but also the code that they use to communicate with each other? We might wind up with two seperate subspecies that can't even communicate with each other. What happens if you mix them? Will one act as an invasive species, changing the settings of the natives, or will it's lack of ability to communicate doom it before it can learn the language of it's new hive? There's lots of questions to be answered...  
 
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[https://solarbotics.com/product/gmpw_deal/]
 
[https://solarbotics.com/product/gmpw_deal/]
 
Select motor GM9, wheel color preference
 
Select motor GM9, wheel color preference
* I have 2 extra wheels if you don't mind black and just want to buy the motors
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From Jameco.com:
 
From Jameco.com:
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This project will be a PS1 entry for the 2014 Hackaday Prize project. [http://hackaday.io/project/1453-PS%3A1-Hackaday-Prize]
 
This project will be a PS1 entry for the 2014 Hackaday Prize project. [http://hackaday.io/project/1453-PS%3A1-Hackaday-Prize]
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We are indeed entered! Click on the link to vote for the greater glory of PS1!
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http://hackaday.io/project/1640-The-Emergence-Project
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