Changes

Jump to navigation Jump to search
58 bytes added ,  14:37, 11 February 2018
no edit summary
Line 1: Line 1: −
Created by Sam Chen, “Make Video Games” met for the first time in May of 2017, meeting on alternate Sundays. It continues to meet, as of 2/4/2018.  
+
“Make Video Games” met for the first time in May of 2017, meeting on alternate Sundays. It continues to meet, as of 2/4/2018.  
    
It began with an open format, open to the public, and we would discuss ideas to see where the road would take us. From Gestalt theory, to colliders and arrays, to Syd Field’s movie formula. That is still the case, however, sessions often are: “half code, half art; half digital, half analog.” This equates to a 90 minute  (we may soon expand to 2 hours) workshop in which we honor the computer programmers who write the code and the artists who write the stories. Demos by attendees get top billing.  
 
It began with an open format, open to the public, and we would discuss ideas to see where the road would take us. From Gestalt theory, to colliders and arrays, to Syd Field’s movie formula. That is still the case, however, sessions often are: “half code, half art; half digital, half analog.” This equates to a 90 minute  (we may soon expand to 2 hours) workshop in which we honor the computer programmers who write the code and the artists who write the stories. Demos by attendees get top billing.  
Line 9: Line 9:  
Finally, it is the hope that this group will grow and evolve to such an extent that this Wiki entry needs a total revision.  
 
Finally, it is the hope that this group will grow and evolve to such an extent that this Wiki entry needs a total revision.  
   −
Meetup can be found here: https://www.meetup.com/Pumping-Station-One/events/247268016/
+
Meetup can be found here: https://www.meetup.com/Pumping-Station-One/events/247268016/. For questions about this program, contact [email protected].
358

edits

Cookies help us deliver our services. By using our services, you agree to our use of cookies.

Navigation menu